Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
CameraProxyProxy class used to add and manipulate cameras
CameraProxyBaseBase class for CameraProxy
CircleProxyProxy class used to add and manipulate circles
CircleProxyBaseBase class for CircleProxy
ColoredVertexSetA sequence of vertices with color information, that's used to pass vertices to vertex-based object proxies
CubeProxyProxy class used to add and manipulate cubes
CubeProxyBaseBase class for CubeProxy
CylinderProxyProxy class used to add and manipulate cylinders
CylinderProxyBaseBase class for CylinderProxy
DelayedDispatchA wrapper class that enables optional status tracking of operations
GridProxyProxy class used to add and manipulate grids
GridProxyBaseBase class for GridProxy
GroupProxyProxy class used to add and manipulate groups
GroupProxyBaseBase class for GroupProxy
HingeProxyProxy class used manipulate hinges
HingeProxyBaseBase class for HingeProxy
IndexSetA "set" (since it's ordered, sequence is more correct nomenclature) of three-tuples of zero-indexed vertex indices describing triangles
JointProxyProxy class used manipulate joints
JointProxyBaseBase class for JointProxy
LabelProxyProxy class used to add and manipulate orientable text labels
LabelProxyBaseBase class for LabelProxy
LineBasedProxyProxy class usable with any type of object that is line-based
LineBasedProxyBaseBase class for all proxies to line-based objects
LineCloudProxyProxy class used to add and manipulate line clouds
LineCloudProxyBaseBase class for LineCloudProxy
ModelProxyProxy class used to add and manipulate models
ModelProxyBaseBase class for ModelProxy
ObjectProxyProxy class used to manipulate any type of (remote) objects in the peekabot server
ObjectProxyBaseBase class for all client object proxies
OccupancyGrid2DProxyProxy class used to add and manipulate 2D occupancy grids
OccupancyGrid2DProxyBaseBase class for OccupancyGrid2DProxy
OccupancyGrid3DProxyProxy class used to add and manipulate 3D occupancy grids
OccupancyGrid3DProxyBaseBase class for OccupancyGrid3DProxy
OccupancySet2DClass used to feed data to OccupancyGrid2DProxyBase::set_cells()
OccupancySet3DClass used to feed data to OccupancyGrid3DProxyBase::set_cells()
PeekabotClientEncapsulates a connection to a peekabot server
PeekabotProxyBaseBase class for all client proxies
PointCloudProxyProxy class used to add and manipulate point clouds
PointCloudProxyBaseBase class for PointCloudProxy
PolygonProxyProxy class used to add and manipulate polygons
PolygonProxyBaseBase class for PolygonProxy
PolylineProxyProxy class used to add and manipulate polylines
PolylineProxyBaseBase class for PolylineProxy
RecordingClass that controls playback of peekabot recordings
Result< T >Encapsulates a result from an operation, such as getting an object's color, executed remotely on the server
ScalableProxyProxy class used to manipulate any type of scalable object
ScalableProxyBaseBase class for all scalable object proxies
SliderProxyProxy class used manipulate sliders
SliderProxyBaseBase class for SliderProxy
SphereProxyProxy class used to add and manipulate spheres
SphereProxyBaseBase class for SphereProxy
StatusProvides a thread-safe way for surveying the outcome, henceforth referred to as status, of one operation (action)
TriMeshProxyProxy class used to add and manipulate used-specified triangular meshes
TriMeshProxyBaseBase class for TriMeshProxy
VertexBasedProxyProxy class usable with any type of object that is vertex-based
VertexBasedProxyBaseBase class for all proxies to vertex-based objects
VertexSetA sequence of vertices, that's used to pass vertices to vertex-based object proxies